Recode reports “When Facebook paid $2 billion for Oculus back in 2014, it did so under the assumption that virtual reality would be the next big platform — the mobile phone after the mobile phone. That’s probably not going to happen if capturing the perfect 360-degree photo or video requires hundreds of dollars in camera equipment.

That’s what Uyttendaele is trying to solve, along with the handful of other longtime software engineers that make up Facebook’s new computational photography team. That group was founded late last fall by three veterans with a combined 60+ years building photography tools nearby at Microsoft. Its task at Facebook: Make photo and video features that will make virtual reality stick with the masses.” Read More