steamVentureBeat reports “Mobile games and Steam, along with other PC digital distributors, pushed digital-game revenues to $1.033 billion in July, according to market-intelligence firm SuperData Research. While that is a huge number, is is roughly equivalent to what Americans alone spend on just new physical games at U.S. retailers. This represents a 12 percent year-over-year increase as people continue to feel more comfortable spending money on software that doesn’t come in a physical package or from a store in a shopping center.” Read more.