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Ticketfly CEO Andrew Dreskin On Bots, Partnering With Pandora, And Selling...

Billboard reports: " As music industry trailblazers go, Andrew Dreskin stands in rarefied company, having pulled off two ticketing-business feats during his 25-year career. He...

5 Questions with Alison Hoffman of Starz

In this installment of DMW's "5 Questions With" we speak with Starz' Chief Marketing Officer Alison Hoffman, who is speaking at NY Media Festival on...

5 Questions With: Martha Nelson of Yahoo

Martha Nelson is the Senior Vice President and Global Editor-in-Chief at Yahoo. Her track record in the editorial world dates back to 1983 and includes some of the most recognizable print publications. A major part of her rise to veteran status happened at Time Inc where she worked for Who Weekly, InStyle and People Magazine. In 2010 Martha became editor-in-chief at Time Inc, a position she held for about a year before heading to Yahoo! She has been with Yahoo! for just over a year now. Digital Media Wire had the pleasure of talking to Martha about her inspirations and her marathon run in publishing and journalism. In the interview, we discuss her thoughts about working in media, Yahoo!’s unique approach in media, how video is changing the digital publishing landscape, and what’s next for the company. Check out the full interview below.

5 Questions With: Andrew Hampp of MAC Presents

There is a lot of music out there. More specifically, there is a lot of great music out there and people are constantly searching for...

5 Questions With: Mikko Setälä of Rovio

Mikko Joined the Rovio Entertainment team in 2006 as chairman of the board and bounced around as CFO and EVP of corporate development before settling into his current role. Mikko’s background is in the software industry where he has served as a leader, founder and investor at multiple companies throughout his career. Digital Media Wire had the pleasure of conducting an interview with Mikko. We talked about his leadership philosophy, the start of his career, what Rovio brings to the entertainment table, and, of course, Angry Birds.

5 Questions With: Molly Neuman of Kickstarter

Music projects on Kickstarter are some of the most successfully funded according to Molly Neuman, Kickstarter’s first head of music. Molly’s diverse background in the world of music began as the former drummer of the band Bratmobile. She also co-owned the music label Lookout! Records and was the vice-president of the American Association of Independent Music before she was brought on to Kickstarter in January, 2016. Digital Media Wire had a chance to ask Molly some questions about her career, creative control on the Kickstarter platform, and how the music business always comes back to the people – the creatives, the fans, and the collaboration between all players that make these projects happen.

5 Questions With: Andy Swanson of Twitch

Andy Swanson is a veteran of 17 years in the gaming industry and the VP of eSports and events at Twitch. Andy got his start in 1998 at Future US where he eventually became publisher of PC Gamer, OXM and PSM. He moved onto Ubisoft and GameFly before landing at Twitch in 2013. As an early team member to Twitch, Andy was brought on to plan, evangelize and execute the strategy around brand sponsorships and integrations within Twitch’s eSports ecosystem. Digital Media Wire had the chance to ask Andy about Twitch, his inspiration, eSports and gaming culture in the interview below.

5 Questions With: PluraVida’s Sam Gilchrist

PluraVida is an emerging company at the forefront of the rights tech solutions movement for digital content distributors. Producers, distributors and everyone in between the concept-to-consumer pipeline are more abundant than ever and in need of ownership and monetary tracking technology to keep business straight. After two decades in the industry, PluraVida’s CEO and founder Sam Gilchrist sought to fill that need in 2014 when the company was established.

5 Questions With: Benji Rogers of PledgeMusic

PledgeMusic is a direct-to-fan music platform that enhances the fan-artist dynamic from the creation of music to its experience in digital and live formats. The platform...