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Cloud-based game service Gaikai today announced it has raised $30 million toward rolling out its network for interactive, real-time gaming, compatible with nearly every device.

The funding was a Series C round led by venture capital firm NEA, with Qualcomm, Benchmark Capital, Rustic Canyon and Intel Capital participating. Gaikai will use the funds to accelerate the growth and adoption of its network.

David Perry, CEO of Gaikai Inc., said the Gaikai Global Interactive Network will eliminate existing problems caused by incompatible devices and geographic and territorial boundaries. Additionally, users will be able to play console-quality games on any device and from anyplace they happen to be, even inside platforms like Facebook. Electronic Arts and Walmart are already confirmed partners in the venture.

“We have all become used to accessing every song ever made, every book ever written, every movie in every genre through cloud-based services,” Perry said. “Gaikai is bringing this same functionality to video games and other interactive software.”

The company intends to operate and manage public and private cloud platforms as a service, so that its partners can quickly launch their own cloud-based services.

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