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Backed by LG, AmazeVR is hoping to resurrect virtual reality’s consumer...

TechCrunch reports: "Propelled by new technologies, new businessmen have been landing in Los Angeles since the invention of the nickelodeon to create a studio...

VR Fund: Virtual reality ecosystem has more than 550 companies

VentureBeat reports: "The Venture Reality Fund said it is tracking over 550 companies on the virtual reality landscape. The major growth areas for investment in VR were gaming,...

Oculus Quest will have 1 million YouTube VR videos at May...

VentureBeat reports: "If you’re planning to buy an Oculus Quest, and wondering whether there will be sufficient content to keep you entertained on its...

Nomadic to Open VR Center in Las Vegas

Variety reports: "Bay Area-based virtual reality (VR) startup Nomadic will open a new outpost in Las Vegas later this year: Nomadic’s second VR center will be part of Area...

Why AT&T Launched a DirecTV Streaming App on Magic Leap’s Mixed-Reality...

Variety reports: "AT&T’s DirecTV pay-TV business has been hemorrhaging subscribers, and its DirecTV Now internet service — which was supposed to help offset the customer exodus on...

DigiLens raises $50 million to develop cheap AR display tech

VentureBeat reports: "DigiLens, a Sunnyvale, California-based startup developing displays for augmented reality (AR) devices, today announced that it’s closed a $50 million oversubscribed series...

MelodyVR Reports $14.7M Loss

Hypebot reports: "Virtual-reality music startup MelodyVR has reported a loss of $14.7 million on revenues of $1.6 million in 2018. It was the first...

At F8 2019, Oculus proved VR is too important to trust...

VentureBeat reports: "Facebook’s F8 2019 has ended, but several moments from its two days of keynotes keep bouncing around in my head. On the positive side, Oculus Quest...

Mobile VR game Sea Hero Quest generates 1,700 hours of research...

gamesindustry.biz reports: "A new study has shown that a virtual reality game designed to identify those genetically at higher risk of Alzheimer's is producing...

VR Developers Say Audience Adoption is Their Biggest Challenge

Variety reports: "About 40% of virtual reality developers believe audience adoption is their biggest challenge when it comes to creating VR apps, according to a new survey conducted by the HTC...