Explosion of Streaming Services Points to Price Wars on the Horizon

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Variety reports: “With its $800 iPhones and $1,400 Hermès smart watches, Apple’s not exactly in the business of bargain-bin pricing. But the surprisingly low-priced debut of Apple TV Plus, at $4.99 per month for a family subscription, is a signal that the streaming video market of tomorrow — soon to be awash with services from Disney, WarnerMedia and others — will be one with pressured margins and claws-out competition for viewers’ wallets.”

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U.S. VOD Services to Dominate Asian Market Outside China in 2019: Study

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Hollywood Reporter reports: “YouTube, Netflix and Amazon Prime Video will have a combined 54 percent market share in 2019 of online video revenues in the fast growing Asia Pacific market, excluding China where all three platforms don’t operate, according to a new study by Media Partners Asia (MPA).”

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The real and the virtual meet at IBC2019 Awards

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LONDON--(BUSINESS WIRE)--#IBC2019--The IBC2019 Awards saw recognition for the real – in terms of socially responsible projects and charitable bodies – and the virtual, including holograms over 5G and the cutting edge in delivering augmented reality. The two came together in the International Honour for Excellence, presented to Andy Serkis.


A remarkable live actor in theatre, film and television, Serkis is now best known for redefining the art of performance capture. His skills and intensity have created characters as varied as Gollum, King Kong and Tintin’s Captain Haddock: all computer generated; all dependent upon his skills and experience to create the fidelity, the detail, the humanity.

In an on-screen tribute, actor Woody Harrelson, who co-starred in War for the Planet of the Apes, said “Andy is one of the most gifted actors I’ve ever encountered. It blows my mind to see how much he can convey just in his eyes.”

Accepting the award from Naomi Climer, chair of the IBC Council, Andy Serkis said “I’m deeply honoured to be here as part of this eclectic, worldwide community, a community that is quintessentially enabling a reality of the ambitions of someone like myself who seeks to bring characters and stories into existence, to hopefully – in some tiny way – change the world for the better.”

He thanked his family “who have born with two decades of me in Spandex and spots, God bless them”, and concluded with “Thank you IBC for this most incredible award. I am thrilled and I will cherish it always”.

IBC Social Impact Award

IBC introduced two new award categories this year. Competition for the social impact award was so intense that the judges awarded not one but three trophies.

The first went to Turkish broadcaster TRT for its World Citizen programme, and particularly for its Journalism for Juniors initiative. This teaches young people, including those in the country’s large refugee camps, how to take their native social media skills and develop their story-telling abilities.

“J4J is a celebration of global access to media, which is a human right,” said Zia Ahmed Eshanzada, senior campaign specialist at TRT. “We hope to encourage others to create similar programmes.”

Following the devastating Boxing Day tsunami in 2004, the Indian authorities recognised they needed not just to monitor the threat from the sea, but to communicate information and warnings to the people likely to be affected. Gaian Solutions developed Sagar Vani, an omni-channel citizen engagement platform, which received the second of the awards.

“Proper application of technology can ensure that both the ‘haves’ and the ‘have nots’ get access to the same quality of service – especially in terms of life-saving emergency services,” said Gaian CEO Chandra Kotaru.

The third trophy went to Chouette Films, an initiative of the University of London’s School of Oriental and African Studies. This aims to produce academic and informative content with the smallest of environmental footprints.

As Chouette Films says, it aims for “increased impact on humanity with minimal impact on the planet. Recognising environmentally and socially conscious film production is one small step for IBC, but one giant leap for the industry at large – we’re over the moon to be a part of it.”

IBC Young Pioneer Award

The second new category recognised young people making their mark in the industry. The audience heard about seven finalists, all under 30, successful in areas as diverse as interactive video production and business management.

The award, though, went to Vera Bichler. Vera is a graduate of the HBS Broadcast Academy, and is now the first female football director at Austrian national broadcaster ORF.

Accepting the trophy, Vera said “Today I am the first woman in directing for the ORF, but I hope in a few years it is not going to be that huge an issue, because gender wouldn’t matter.”

IBC Innovation Awards

Sail GP took the first of the three IBC Innovation Awards, for Content Creation. This is a new competition for very high speed yachts racing in scenic harbours and coastal regions around the world. Wherever the venue, though, all the feeds are routed back to Timeline Television in England, for live production in three different languages.

From the very many nominations, the jury of international editors and technology consultants produced a shortlist of four for this award: Fox Sports, with technology partners Epic Games and Zero Density for its new augmented reality Nascar studio; Riot Games for remote production of the League of Legends e-sports championship, using Haivision technology; and Vodafone in Romania which used 5G to carry a live hologram from one side of Bucharest to the other, allowing a 10 year old guitar prodigy to play with his favourite band. Dejero, Hawthorn Theatrical, Huawei and Musion 3D were technology partners.

If the award for content creation was for thrilling action on the sea, the IBC2019 Innovation Award for Content Distribution took us beneath the waves. Associated Press, with its technology partners Inmarsat, LiveU and Sonardyne, broadcast live from an untethered submersible at 200 metres, using the Indian Ocean itself as the bearer for optical HD transmission.

Running AP very close for the award was BT Sport, which with the help of EE, Huawei, Mobile Viewpoint and Timeline Television provided coverage of a football match at Wembley Stadium, remotely produced thanks to 5G transmission of the cameras; and COPA90, which with the help of Base Media Cloud developed a tremendously engaging social media platform for the 2018 FIFA World Cup.

Winner of the award for Content Everywhere was India’s ETV Bharat. With technology partners Aveco, Grass Valley, Harmonic, Octopus, Ross Video and VTI is has developed a cross-platform news infrastructure at massive scale – 5000 journalists covering 29 states, and working in 13 languages.

Also shortlisted for the award were Deutsche Telekom (supported by Akamai, Iconic Engine, INVR.SPACE, Magnum Film, MediaKind and Tiled Media) for live 6k, 360˚ VR; and Facebook, which has brought La Liga to the Indian sub-continent on Facebook Watch, with additional technology from Guud and MediaPro.

Special Award

Picking up on the social impact theme, IBC presented a Special Award to 4K 4Charity. At IBC2014, Sam Blackman of Elemental founded a Saturday morning fun run. 4k was the 2014 technology buzz, and 4km seemed like a reasonable target for a run at 7.30 am in the middle of a trade show, and so 4K 4Charity was born.

Sadly, Sam died in 2017, but his charitable legacy lives on. There are now four 4K 4Charity runs a year, and more than a million dollars has been raised for non-profit organisations concerned with increasing equality and driving diversity. Elemental – now AWS Elemental – continues to provide the administrative support, so that 100% of registration fees go to the good causes.

The IBC2019 event was started by soccer star Robin van Persie. It saw 631 registered runners, who were joined by a goat which escaped from the local petting zoo. One of the biggest cheers of the awards ceremony greeted the video which showed the goat beating van Persie over the finish line.

Accepting the award, Laura Barber said “What Sam loved about this run is how efficiently it helped us raise money for non-profits focused on increased equity, as well as letting folks engage in a healthy, unique, fun activity amidst the intensity of tradeshow. IBC is where it all began, and we are honoured to receive this award.”

Best technical paper

This year’s prize for the best technical paper went to researchers from Finland, seeking practical solutions for the delivery of realtime augmented reality content to mobile devices. Sebastian Schwarz of Nokia Technologies accepted the trophy on behalf of his colleague Mika Pesonen and Jani Norminen of Innogiant.


Contacts

Aimee Moore 
Marketing Assistant 
amoore@ibc.org
T +44 (0) 2078324104
F +44 (0) 2078324130 

IBC.org
show.ibc.org

The New KODAK SMILE Classic Instant Print Digital Camera Equipped with Augmented Reality is Now Shipping

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The latest product from the new KODAK SMILE instant-print product line is now available on Amazon

EDISON, N.J.--(BUSINESS WIRE)--#camera--Today, C+A Global, an authorized brand licensee of Eastman Kodak Company, announced the availability of the KODAK SMILE Classic Instant Print Digital Camera (SMILE Classic), the latest device from the SMILE instant-print product line. The trendy camera produces the largest instant prints from the KODAK new instant print line up and comes equipped with features to ensure a picture-perfect shot.


The KODAK SMILE Classic combines the contemporary technology of instant printing into a retro camera body for a nostalgic look and feel with modern features. The camera is equipped with a pop-up viewfinder, an automatic single strobe flash, a MicroSD card slot, a 10-second timer and AR capabilities. The 3.51 x 4.25-inch KODAK ZINK® Sticky-Backed Photo Paper prints instantly from the camera after a picture is taken. You can also print pictures from your smartphone by connecting it to the camera via BLUETOOTH Technology and the free KODAK Instant Print Companion app. Before printing, the images can be edited and enhanced in the app, as well as embedded with a 30-second video using the camera’s AR feature for some added fun. The video can be viewed using the app.

The KODAK SMILE Classic is now available on Amazon for $149.99 on Amazon.com.

The New KODAK SMILE App
The app features unique Augmented Reality capabilities to enhance the fun of instantly printing photos. Users are able to bring their photos to life by attaching any video from their media library, including sound, up to 30 seconds. Once the photo is printed using the SMILE Instant Digital Printer, anyone with the app can view the corresponding video by simply holding the smartphone over the picture. This feature is great for creating video photo albums and sharing special memories that can’t be captured in a still image alone. Embed videos with love notes, secret messages, funny stories and much more with the KODAK SMILE App.

Download the free KODAK SMILE App on the App Store or Google Play Store.

To request a media review kit of either products, please contact Alexis Isaacs at alexis@zazilmediagroup.com.

About C+A Global
C&A Marketing, Inc., doing business as C+A Global, is a leading manufacturer, distributor and online reseller of consumer products, electronics, cameras and photographic equipment. Headquartered in Edison, N.J, C+A Global operates several e-commerce platforms, including RitzCamera.com and Skymall.com. With over 50+ years of industry experience in its management team, the depth and breadth of C+A Global's inventory is constantly expanding, as is its presence and reputation in the consumer products marketplace. Most recently, C+A Global added a brand-licensing agreement with Kodak to its expanding portfolio of brand partnerships.

For additional information on these Kodak products, visit us at kodakphotoplus.com, follow us on Twitter @KodakPlus, like us on Facebook at Kodak Plus, and follow @KodakPlus on Instagram.

The Kodak trademark, logo and trade dress are used under license from Kodak.


Contacts

Alexis Isaacs, Zazil Media Group, Alexis@Zazilmediagroup.com, +1 773 816 7944

Global Social Credit Market 2019-2024 by Physical and Cyber Infrastructure, Software, Use Cases, Applications, Industry Verticals, and Regions – ResearchAndMarkets.com

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DUBLIN--(BUSINESS WIRE)--The "Social Credit Market by Physical and Cyber Infrastructure (Sensors, Cameras, Biometrics, Computer Vision), Software (Machine Learning, Data Analytics, APIs), Use Cases, Applications, Industry Verticals, and Regions 2019-2024" report has been added to ResearchAndMarkets.com's offering.


This is the only report of its type to assess market opportunities for infrastructure support of the social credit market. The report evaluates market drivers, use cases, and consequential impacts/implications (anticipated and likely unanticipated) for social credit market implementation and operation.

The report also evaluates some of the leading companies that are anticipated to drive social credit market evolution. This report includes detailed quantitative analysis driven by market needs with forecasting for all major infrastructure elements from 2019 to 2024.

Social credit systems represent the ability to identify (mostly people but also some things) and track activities for purposes of grading behaviors and applying social credit scoring. A given grading/scoring methodology depends largely on social credit system objectives and metrics. However, most systems will have socially acceptable behavior at their core. This presents both a challenge and an opportunity as a combination of government, companies, and society as a whole must determine good, bad, and marginal behavior within the social credit market.

Beginning as a trend largely orthogonal to public safety and homeland security concerns, the market for social credit system infrastructure will ultimately become a mainstream component of both business and public policy. This means that systems will ultimately be used for a variety of commerce and lifestyle-related issues ranging from risk assessment (access to credit, financing fees, insurance, etc.) to accessibility within public places such as concerts, sporting events, and other assemblies. High social scoring individuals within the social credit market will be granted preferred access to both real and digital assets.

Social credit system infrastructure includes analog and digital surveillance, Internet-enabled devices like smartphones, wearable devices, security systems sensor-enabled physical objects, and surveillance devices that use biometrics and computer vision. Technologies include broadband wireless (WiFi, LTE, and 5G), IoT, AI algorithms and big data analytics platforms, processes, and procedures.

While each of these systems has market value individually, and are deployed separately for various purposes, it is the convergence of these otherwise disparate technologies that will facilitate value within the social credit market. For example, combined AI and IoT systems will be leveraged to identify important events that require immediate action versus those that are merely archived.

Select Report Findings:

  • Infrastructure to support social credit systems represents a nearly $13B global opportunity by 2024
  • Cameras and other optical equipment for social credit systems will reach almost $300M globally by 2024
  • Advanced computing will be used in conjunction with AI to provide nearly flawless identification and tracking
  • Various forms of biometrics will be used for identity verification as well as verifying presence/location of people
  • Starting as tangential to public safety and homeland security, the social credit market becomes mainstream by 2026

Select Report Benefits:

  • Infrastructure and services support forecasts for social credit market 2019 to 2024
  • Understand the government, business, and societal drivers for social credit systems
  • Identify opportunities for infrastructure and services support of the social credit market
  • Understand the overall and specific implications for implementing and operating social credit systems
  • Understand the use of blacklists, whitelists, and gray listing gradation system approach for social credit

Key Topics Covered:

1.0 Executive Summary

1.1 Research Objectives

1.2 Select Findings

2.0 Introduction

2.1 Social Credit Market Drivers

2.2 Social Credit Systems

2.2.1 Business Frameworks: FICO Scores vs. Social Credit Scoring

2.2.2 Social Frameworks supporting Commercial Rating Systems

2.3 Social Credit System Structure

2.3.1 Social Credit System Infrastructure

2.3.2 Reputation Databases

2.3.2.1 Whitelists

2.3.2.2 Gray Listing

2.3.2.3 Blacklists and Red Lists

2.4 Ethical and Social Implications of Social Credit Systems

2.4.1 Implications for Citizens

2.4.2 Implications for Business

2.4.3 Implications for National Economies and Economic Systems

2.4.4 Concerns about Autocracy and Government Overreach

2.4.5 The Impact of Rewards and Penalties

2.4.6 The Need for Transparency

2.5 Social Credit Market SWOT Analysis

2.5.1 Strengths

2.5.2 Weaknesses

2.5.3 Opportunities

2.5.4 Threats

3.0 Social Credit System Technologies and Applications

3.1 Infrastructure Technologies

3.2 Data Collection, Structuring and Analytics

3.3 Machine Learning and AI APIs

3.4 Gamification in Social Credit Systems

3.5 Social Credit Market Use Cases/Drivers

3.5.1 Surveillance and Monitoring for Security and Public Safety

3.5.2 Reducing the Crime and Punishment Cycle

3.5.3 Overall Social Governance and Public Policy Planning

3.5.4 Improving Overall Societal Trust, Security, and Public Safety

3.5.5 With Social Benefits come Associated Restrictions

3.5.6 Enterprise Planning and Customer Relationship Management

3.6 Social Credit Market Deployment Assessment

3.6.1 Comparing China to the United States

3.6.2 Other Countries

3.7 Blockchain and Social Credit Systems

3.8 IoT, Smart Cities, and Cloud-based Deployment

4.0 Company Analysis

4.1 Alibaba

4.2 Tencent

4.3 Baidu

4.4 Amazon

4.5 Facebook

4.6 Google

4.7 China Rapid Finance

4.8 Points

4.9 Apple

4.10 IBM

4.11 NEC

4.12 NEXT Biometrics

4.13 Aratek

4.14 Neurotechnology

4.15 Deep Vision AI

4.16 Netradyne

4.17 Texas Instruments

4.18 STMicroelectronics

4.19 NXM Semiconductors

4.20 Broadcom Limited (Avago)

4.21 Robert Bosch GmbH

4.22 Infineon Technologies

4.23 Analog Devices

4.24 Omron corporation

4.25 ACTi

4.26 Axis

4.27 Bosch Security Systems

4.28 Canon

4.29 Cisco

4.30 Honeywell

4.31 Logitech

4.32 Panasonic

4.33 Samsung

4.34 Sony

4.35 Toshiba

4.36 Knightscope

4.37 NVidia

5.0 Social Credit Systems Market Analysis and Forecasts

5.1 Global Social Credit System Market 2019-2024

5.1.1 Total Social Credit System Market Value Globally 2019-2024

5.1.2 Social Credit System Market by Technology 2019-2024

5.1.2.1 Social Credit System Market by Infrastructure Type 2019-2024

5.1.2.2 Social Credit System Market by Software Type 2019-2024

5.1.2.3 Social Credit System Market by Service Type 2019-2024

5.1.2.3.1 Social Credit System Market by Managed Services 2019-2024

5.1.2.3.2 Social Credit System Market by Professional Services Type 2019-2024

5.1.3 Social Credit System Market by Application 2019-2024

5.1.4 Social Credit System Market by Industry Vertical 2019-2024

5.2 Regional Outlook for Social Credit Systems 2019-2024

5.2.1 Social Credit System Market by Region 2019-2024

6.0 Conclusions and Recommendations

6.1 Advertisers and Media Companies

6.2 Artificial Intelligence Providers

6.3 Automotive Companies

6.4 Broadband Infrastructure Providers

6.5 Communication Service Providers

6.6 Computing Companies

6.7 Data Analytics Providers

6.8 Immersive Technology (AR, VR, and MR) Providers

6.9 Networking Equipment Providers

6.10 Networking Security Providers

6.11 Semiconductor Companies

6.12 IoT Suppliers and Service Providers

6.13 Software Providers

6.14 Smart City System Integrators

6.15 Social Media Companies

6.16 Enterprises and Governments

6.17 Citizenry

7.0 Appendix: Social Credit Market Supporting Technologies

For more information about this report visit https://www.researchandmarkets.com/r/1r1hmu


Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900

Network Next Goes Global with Tech to Reduce Lag in Multiplayer Online Games

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Photo by Emmanuel on Unsplash under the Creative Commons License

VentureBeat reports: “Network Next has developed a technology to reduce lag — or interaction delays that can ruin fast gameplay — for multiplayer online games, and now it is rolling it out around the world. The Santa Monica, California-based company, which announced a seed round of $4.4 million back in January, has now rolled out its solution worldwide.”

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Genre And Cult Streaming Platform Spamflix Launches In The US And Partners With Fests

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Photo by Aneta Pawlik on Unsplash under the Creative Commons License

Forbes reports: “When Markus Duffner, a project manager at the Locarno Film Festival and Julia Darte, former producer of São Paulo International Film Festival, started Spamflix, a VoD platform, in October last year, they wanted to create a platform that gave viewers access to rare and under-seen cult genre films which find it harder to find mainstream distribution.”

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Endeavor Looks to Raise $600 Million-Plus in IPO

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Photo by Aditya Vyas on Unsplash under the Creative Commons License

Billboard reports: “Endeavor hopes to raise $600 million-plus in its initial public offering, according to a filing with the Securities and Exchange Commission on Monday morning.”

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Netflix, France’s Canal Plus Sign Distribution Deal

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Variety reports: “France’s Canal Plus Group has sealed a deal to offer Netflix on its platform, joining other pay- and cable-TV providers across Europe in recognizing the demand for access to the U.S. streaming giant.”

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This Week In XR: Apple’s Annual Love Fest, RIP Darqui AR, Story UP Funding, Vive Cosmos Out, Gunwerx Virtual ARsenal

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Photo by Lucrezia Carnelos on Unsplash under the Creative Commons License

Forbes reports: “The biggest news in XR this week was Apple’s annual unveiling of new editions of the iPhone, iWatch, iPad and Apple services like their Arcade gaming subscription. Notably absent was any announcement of Apple eyewear, but everyone in XR was talking about it, just in case. Everyone else has their eye on the new iPhone 11 pro.”

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