Slack plans to go public after hitting 10 million daily users

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The Verge reports: “Slack plans to go public. The company behind the popular workplace chat app filed with the Securities and Exchange Commission today, revealing plans to list on the New York Stock Exchange under the symbol “SK.” In an unusual move, the public offering won’t raise money for Slack; it’ll just allow existing shareholders to begin selling their stock.”

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Magic Leap Gets $280 Million From NTT DoCoMo, Which Will Be AR Company’s Exclusive Carrier in Japan

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Variety reports: “Magic Leap inked a deal with NTT DoCoMo, Japan’s largest mobile operator, which will be the exclusive telecom partner of Magic Leap in Japan. Under the partnership, NTT DoCoMo is investing $280 million in the augmented-reality computing company.”

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How Europe’s War on Social Media Could Impact Hollywood

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Hollywood Reporter reports: “European’s copyright crackdown could weaken protections. In March, in cities across Europe, hundreds of thousands of protesters, most of them young people, took to the streets to protest the European Union’s plan to update copyright law for the digital age.”

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Sony Pictures Reports Upswing To $489M Full-Year Profit, Forecasts $582M In 2019

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Deadline reports: “Sony Corp is reporting its full year 2018 earnings from Tokyo this morning with a 30% hike in profits at the Pictures division to $489M. For the fiscal year ended March 31, 2019, the electronics and entertainment giant overall increased operating income by 22% to $8B.”

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Amazon is prepping a high-fidelity TIDAL competitor

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TechCrunch reports: “Amazon is prepping a high-fidelity music streaming service for a launch by year-end, according to a report from Music Business Worldwide — a site which also accurately reported Amazon’s recent launch of the free, ad-supported Amazon Music service for Echo device owners.”

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15th Annual LA Games Conference Features Speakers from Roblox, Jam City, HTC Vive, WarnerMedia, and more

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Annual Industry Confab Brings Together Top Leaders From Jam City, Glu Mobile, Super League Gaming, EA, Twitter, and Many More at the W Hotel in Hollywood

Los Angeles, CA – April 25, 2019 – Digital Media Wire today announced the agenda and speakers for the 15th annual LA Games Conference, a one-day event focused on the future of games and connected entertainment. The conference will bring together leaders and decision-makers in Hollywood and gaming at the W Hotel in Los Angeles on Tuesday, May 7th.

The event will feature panels, keynotes, and roundtable discussions on topics including  blockchain, XR, esports, creators and influencer marketing, women in gaming, global markets, licensing, and Hollywood and games, as well as opportunities specific to the City of Los Angeles as it further solidifies its status as a media-tech center and growth hub for game development.

The conference includes keynote sessions as follows:

  • Josh Yguado, President and Co-Founder, Jam City
  • Craig Donato, COO, Roblox
  • Rikard Steiber, President of Viveport, HTC Vive

Confirmed speakers include:

  • Shiraz Akmal, Co-Founder, Chief Executive Officer, SPACES
  • Lisa Anderson, SVP, Studio Operations, Jam City
  • Ralph Barbagallo, Founder, FLARB LLC
  • Aaron Berndtson, Head of Business Development, FTX Games
  • Travis Boatman, CEO, Carbonated
  • Susan Brazer, CEO, LionShare
  • Josh Burns, Founder, DigitalDevConnect
  • Rishi Chada, Head of Gaming, Twitter
  • Lester Chen, Head of Gaming Content Partnerships Americas, YouTube
  • Guy Costantini,  Vice President of Global Interactive Marketing, Skydance Media
  • Ashley Crowder, CEO, VNTANA
  • Kimberly Culp, Director, Carr McClellan P.C.
  • Mike de la Cruz, Chief Business Officer, Directly
  • Casey Dickinson, CEO, FTX Games
  • Jennifer Dill, Sr. Director, Global Business Operations, esports, Turner Sports
  • Jesse Divnich, Vice President of Research & Strategy, Interpret
  • Derek Douglas, Head of Video Games Department, Creative Artists Agency
  • Chris Early, Vice President, Partnerships & Revenue, Ubisoft
  • Matt Edelman, Chief Commercial Officer, Super League Gaming
  • Samir El Agili, President, Tilting Point
  • Javier Ferreira, Co-CEO, Scopely
  • Javon Frazier, EVP, Strategy and Business Development, Studio71
  • Sarah Fuchs, Vice President & General Manager, Glu Mobile
  • Eric Futoran, CEO, Embrace Mobile
  • Jim Gatto, Blockchain and Digital Currency Team Leader, Sheppard Mullin
  • Eric Goldberg, Managing Director, Crossover Technologies
  • Jon Goldman, Managing Partner, Skybound / Venture Partner, Greycroft
  • Minard Hamilton, Managing Partner, Driver Ventures
  • Chris Heatherly, EVP of Games & Digital Platforms, NBCUniversal
  • Ian Howe, CEO, Skybound Games
  • James Iliff, Co-Founder and Chief Creative Officer, Survios
  • Jeonghee Jin, CEO, Pearl Abyss
  • Gabrielle Kessler, Vice President, Future Plc
  • Stan Kwon, Practice Lead and VP, Emerging Technology and Gaming, PSB Research
  • Seth Ladetsky, SVP of Sales, Turner Sports
  • Ariella Lehrer, President, HitPoint Studios
  • Jeff Liboon, Co-Founder and President, ESP Gaming
  • Bonnka Lim, Vice President, Content Marketing & Partnerships, Warner Bros Entertainment
  • Darion Lowenstein, Chief Marketing Officer, Gamblit Gaming
  • Matt McMahon, SVP, Business Development, Seriously
  • Laura Naviaux Sturr, CMO, Robot Cache
  • Delilah Panio, VP, Capital Formation, Toronto Stock Exchange
  • Andrew Paradise, CEO, Skillz
  • Jon Penn, CEO, National Research Group
  • Nicole Pike, Managing Director, Nielsen Esports
  • Joanna Popper, Global Head of Virtual Reality for Location-Based Entertainment, HP
  • Aaron Pulkka, Head of Attractions, Two Bit Circus
  • William Quigley, Chief Executive Officer, Worldwide Asset eXchange (WAX)
  • Lee Rawles, Vice President, Electronic Arts
  • Nanea Reeves, CEO & Co-Founder, TRIPP
  • Sabaa Rehmani, Co-Founder and President, Denali Publishing
  • Chrissie Scelsi, General Counsel, Wargaming (USA)
  • Joe Schaeppi, CEO, 12traits
  • Ted Schilowitz, Futurist, Paramount
  • Ned Sherman, Partner & Leader, Digital & Technology Transactions, Manatt
  • Catherine Silvestre, Executive Producer, N3TWORK
  • Dane Smith, VP, The Third Floor
  • Neville Spiteri, Co-Founder/CEO, Wevr
  • Josh Swartz, COO, Popdog
  • Mari “AtomicMari” Takahashi, Host and Producer, SMOSH Games
  • Chris Thomes, Vice President Marketing Strategy, ABC Studios
  • Dennis Yi, Head of Business Development, OGN Esports
  • Taewon Yun, General Manager, Global Publishing, Super Evil Megacorp
  • Rob Zakari, EVP Corporate Development, General Counsel, Jam City
  • Michael Zhang, Founder and CEO, Firefly Games
  • Robert Zhang, President and Co-Founder, Cloudminds
  • Tanya Zuger, VP of Production, Arkadium

Support for the 2019 LA Games Conference is provided by: Viveport, Jam City, First Entertainment Credit Union, Glu Mobile, Xsolla, Wevr, Carr McClellan, Directly, HP, Pearl Abyss, Sheppard Mullin, USC Games, Independent Game Developers Association, 80 Level, The A List, Digital LA, Innovation & Tech Today, SAG-AFTRA, Variety, Westside Digital Mix, Fusicology, Women in Games International, EventBrowse, VR/AR Association, IAEL, Women in Technology International.

For complete agenda, registration and event details, please visit http://www.lagamesconference.com.

To apply for a press badge, please visit http://lagamesconference.com/press.

Media Contact:
Ginny Cheung
ginny@digitalmediawire.com
Digital Media Wire
310-855-0033

Laura Sommerville
laura@digitalmediawire.com
Digital Media Wire
310-855-0033

Entertainment Tech Provider Pix Acquires Codex

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Hollywood Reporter reports: “Pix — the San Francisco-headquartered maker of the familiar PIX app for online collaboration — reached an agreement to acquire London-based production tech developer Codex. The privately owned companies didn’t disclose the terms of the deal.”

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Epic Will Ditch Exclusives if Steam Commits to 18% Cut

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Variety reports: “A scenario in which Valve would commit to an 88% share for game developers “without major strings attached” would result in the Epic Games Store halting its pursuit of exclusive offerings, according to a series of tweets from Epic Games’ CEO and founder Tim Sweeney.”

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Facebook broke Canadian privacy law, joint probe finds

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TechCrunch reports: “The latest damning assessment of Facebook’s trampling of user privacy comes from the Canadian and Columbia privacy commissioners — which have just published the results of an investigation kicked off in the wake of the Cambridge Analytica data misuse scandal last year.”

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VR Developers Say Audience Adoption is Their Biggest Challenge

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Variety reports: “About 40% of virtual reality developers believe audience adoption is their biggest challenge when it comes to creating VR apps, according to a new survey conducted by the HTC Vive team.”

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