Seismic Games today released CelebrityMe, its first title and one designed to shine a spotlight on everyone’s inner star.
Players of the Facebook game start from the red carpet premiere of their first Hollywood blockbuster, but soon flash back to their humble beginnings as just another wannabe living in Venice Beach. And just like so many people waiting tables in Tinseltown, the premise assumes that everyone has the necessary talent to succeed.
The game then plays out like a Lifetime channel biopic, focusing on a character-driven narrative in an approach Seismic says is lacking in most Facebook games.
Players first decide whether they want to shine on the silver screen, rock on the arena stage, or simply glitter as a socialite. They pick a name, choose from a range of clothing, accessories and other style options, then go out networking at parties with the rich and famous while avoiding scandals and other pitfalls on their way to fame and fortune. Their career progress is studded with interactive activities and video adventures, among which are “gigs,” the capability for players to create animated in-game movies with their friends that can be shared online.
“With CelebrityMe we’ve created an entirely new experience for a social game that provides a deep connection to the character, endless customization opportunities, real-time content integration and never before seen in-game user-generated content creation,” said Eric ‘Giz’ Gewirtz, chief creative officer of Seismic Games. “CelebrityMe’s ‘Gig’ system, featuring animated performances, is a revolutionary approach to gaming that offers players a completely new and exciting way to play games and interact with friends online.”
Launched less than four months ago, Seismic Games is a Los Angeles-based social games studio led by seasoned game industry executives with experience from Pandemic Studios, Activision and Vivendi Universal.
Seismic Games – press release