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2021 Major Label Revenue Surged, But What Does it Mean?

Hypebot reports: "2021 was an anomalous year for the recorded music market. Two of the majors did an IPO, the pandemic continued to disrupt...

Streaming Into 2022: Key Battle Lines

Variety reports: "The COVID-19 pandemic helped lift all boats in the streaming seas. But now the tide isn’t rising nearly as fast: Subscriber numbers...

2022 Spells More Podcast Partnerships for Publishers as the Audio Field...

Digiday reports: "In an effort to up their audio games in 2022, a growing number of publishers plan to produce podcasts in partnership with...

HBO and HBO Max Rounded Out 2021 With 73.8 Million Global...

Variety reports: "The figure exceeds the company’s prior guidance that end-of-year subscribers would fall at the high end of the 70 million to 73...

How Publishers Experimented with NFTs in 2021

Digiday reports: "Many publishers closed out 2020 in a better financial position than they expected early on in the pandemic, giving them the flexibility...

Instagram’s Chief Outlines the Key Areas of Focus for the App...

SocialMediaToday reports: "Throughout 2021, we saw Instagram copy virtually everything that TikTok has to offer, and according to Instagram chief Adam Mosseri, you can...

​​Box Office Ends Year 60 Percent Behind 2019 With $4.5B Domestically

The Hollywood Reporter reports: "Facing strong headwinds, domestic box office revenue rose to $4.5 billion in 2021 as the theatrical business struggled to recover...

2022 New Year’s Predictions For Gaming, TV, Advertising And Digital Media

Forbes reports: "Again, just like last year, my first prediction is that we will continue to see many big deals (at big valuations) in...

Educators Look to Use Metaverse Platforms to Bring Serendipity to Remote...

Digiday reports: "With pandemic-fueled virtual schooling looking likely in 2022, some educators are experimenting with metaverse platforms to recreate the in-person social environments of...

Why AR, Not VR, Will Be the Heart of the Metaverse

VentureBeat reports: "The metaverse, when broadly adopted, will be an augmented reality environment accessed using see-through lenses... and the most natural way to present...