Cineverse Furthers Push To AI-Powered Business Opportunities With SymphonyAI Partnership

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Media Play News reports: “Cineverse has adopted SymphonyAI’s Revedia DataOps to unify AVOD, TVOD, SVOD, and FAST viewership data as well as ad-supported and subscription-based revenue data from previously siloed sources to perform AI-based data augmentation and conduct rapid in-depth analysis across all platforms and channels.”

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Titmouse Animation Studio Announces ‘Cartoon Delivery Service’ On Churp.tv

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Polygon reports: “Titmouse, Inc., the animation studio behind countless hits mainstream and indie — from Star Trek: Lower Decks and The Legend of Vox Machina to The Midnight Gospel and Scavengers Reign — announced a subscription box service during the company’s 25th anniversary panel at SXSW, that will double as an exclusive club for access to original animation.”

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Amazon Adds Apple TV+ To Prime Video In Germany

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Broadband TV News reports: “Amazon Prime Video has expanded its offering in Germany by integrating Apple TV+ as a separate channel. This move follows a similar launch in the United States last October and is part of a broader strategy to position Prime Video as a central hub for streaming content. The new partnership extends beyond Germany, as Apple TV+ is now also available via Prime Video in Spain and Italy.”

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Salesforce To Invest $1B In Singapore To Boost Adoption Of AI

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TechCrunch reports: “Salesforce plans to invest $1 billion in Singapore over the next five years as it seeks to fuel the adoption of its AI agent development platform, Agentforce. Salesforce claimed that Agentforce can help alleviate Singapore’s ongoing labor issues and augment the country’s workforce and enterprises by creating “digital workforces” that combine humans with autonomous AI agents.”

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AI Firm Uthana Secures $4.3m To “Revolutionize” 3D Character Animation With Generative AI

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Games Industry Biz reports: “Uthana has secured $4.3m to “revolutionize” 3D character animation with generative AI. The $4.3 million funding round was led by IA Ventures, with participation from A16Z Speedrun, Acequia Capital, Cursor Capital, HustleFund, MetaVision, and JonesTrauber.”

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Pokémon Go (And The Rest Of Niantic’s Games) Just Sold For $3.5B

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Polygon reports: “The rumors were true. Niantic’s games division, which makes the augmented reality megahit Pokémon Go, has been sold to mobile gaming powerhouse Scopely for a whopping $3.5 billion. As confirmed by Niantic, Scopely, and the Pokémon Go team, the deal will see the entire Niantic Games operation snapped up by Scopely, which among many, many other things makes Monopoly Go — one of the few mobile games to achieve the same stratospheric level of success as Niantic’s flagship.”

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Liminal Raises $5.8M In Seed Funding Backed By BITKRAFT, Riot Games And OTK Media Group

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Business Wire reports: “Liminal Experiences, Inc, a new UGC gaming startup dedicated to harnessing artificial intelligence to empower human-centered creativity, has emerged from stealth with $5.8 million raised to date in seed funding. The investment comes from prestigious games industry backers, including BITKRAFT Ventures, Riot Games, and OTK Media Group, with participation from angel investors including Marc Merrill, founder of Riot Games”

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Survey: More Viewers Turn To Streaming For Sports

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TV Technology reports: “A new survey highlights how far major streaming platforms have come in terms of offering sports, with findings that show the number of people who say they watch some sports on streaming services exceeds those who watch some games on broadcast or cable.”

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Paramount & Skydance Push To Finalize Their Merger By March 20 Amid FCC Hurdles

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Cord Cutters News reports: “Paramount Global and Skydance Media are racing to finalize their $8 billion merger by the end of this month, with both companies expressing optimism about closing the deal as scheduled on March 20, as announced in a court hearing this week.”

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Lego Is Starting To Bring Its Game Development In-House, Key Exec Says

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VGC reports: “The Danish toymaking giant has lent its name to decades of video game products, but the vast majority of these have been developed in collaboration with third-party studios and not by Lego itself. Now, the firm behind the globally successful building kits has said it wants to start to bring video game development in-house, though it’s unclear if this spells the end of Lego’s collaborative efforts with other game makers.”

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