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San Jose,
Calif.
– Adobe Systems (NASD:  ADBE) has ceased
development on the integration of its popular Flash platform into Apple’s (NASD:  AAPL)
iPhone operating system software. The company had been
working to integrate Flash — which is used to deliver video and play online
games — with the iPhone, but Apple last week changed the terms of its software
kit for iPhone application developers to effectively block Flash and similar
platforms.

"As developers for the iPhone have learned, if you want to
develop for the iPhone you have to be prepared for Apple to reject or restrict
your development at any time, and for seemingly any reason," remarked Mike
Chambers, product manager of the Flash platform at Adobe, on his blog.

"The
primary goal of Flash has always been to enable cross browser, platform and
device development…However, this is the exact opposite of what Apple wants.
They want to tie developers down to their platform, and restrict their options
to make it difficult for developers to target other platforms."

In a
statement, Apple deflected the charges back to Adobe.

"Someone has it
backwards — it is HTML5, CSS, JavaScript, and H.264 (all supported by the
iPhone and iPad) that are open and standard, while Adobe’s Flash is closed and
proprietary," spokeswoman Trudy Miller told CNET.

Adobe’s Chambers added
that his company is working closely with Google to bring Flash to Android-based
phones and tablet computers.

 

Related Links:
http://news.cnet.com/8301-30685_3-20003006-264.html

http://snipurl.com/vodrd
(Mike Chambers’ blog)

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