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TechCrunch reports: “The trend of media companies bringing games to their platforms has been unfolding in recent years. In a world where user attention is increasingly competitive and attention spans are dwindling, streaming services and apps are looking for ways to captivate their audience. It makes sense for companies to expand into gaming to retain users on the platform: The global gaming market is worth around $221 billion, making it an enticing revenue stream to explore.”

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