social
Home social
Digital Entertainment Conferences & Events 2026 (Q1)
The first quarter of 2026 is shaping up to be a busy and influential period for the entertainment, media, and technology industries. From major...
Discovery Launches Curiosity.com Expert Q&A Site
Sliver Spring, Md. -- Discovery Communications, the media company behind such cable television staples as the Discovery Channel, TLC and Animal Planet, on...
Transmedia Producers – Conducting Symphonies of Narratives
We hosted the second in a series of exclusive Transmedia workshops last week in Washington D.C. with Starlight Runner’s Jeff Gomez. This time I...
Oprah learns Twitter lesson the hard way
Oprah Winfrey tweeted herself into controversy during the Grammy Awards, necessitating an apology to the Nielsen, by sending a tweet suggesting followers watch her show.
Talking dog Clark G loves heroic canines and bacon [with video]
Clark G, the talking dog known to everyone who’s ever used YouTube, stepped in front of the camera again with a reminder that nominations for the American Humane Association Hero Dog Awards close in less than a week.
Guest Post: The 3 Pillars of Monetizing Digital Content Experiences
We live in the age of contextual experiences, where digital content is expected to be available on smartphones, smart TVs, tablets and phablets seamlessly, leading to new and exciting content monetization models. But being innovative and extending content to new touchpoints stretches the limits of your CMS, ecommerce systems and functional requirements of data.
DEW Startup Competition Entry Deadline – Jan. 1, 2017
Hey Everyone, To all of you involved in digital entertainment startups, the entry deadline for the 2017 Digital Entertainment World Startup Competition is this...
Flipboard Joins the 'Colbert Nation'
Comedy Central has partnered with Flipboard to include "The Colbert Report" in the digital/social magazine’s new video section. This is the first Viacom Media Network property to have video included on Flipboard
Xfire has 400 million potential new users via joint venture
Xfire, the social platform for PC gamers, has formed a joint venture with China Youth Goyor Technology (Beijing) Co. Ltd. that will make its service available to a market of 400 million gamers.
Foursquare marks its day (4/4^2) with 20 million milestone [with video...
In commemoration of Foursquare Day, April 16 - 4/4^2 for the mathematically challenged - the check-in service announced it now has 20 million users who collectively have checked in more than 2 billion times.





